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Update

Random news: The movie adaptation of Malice is progressing nicely. The screenwriter is working on the first draft of the script now and will probably deliver around the end of February, and we’ll see where we go from there. I’ve spent the last couple of months knocking around some secret little projects, and discussing with […]

Gather ye!

News! For those who live in the UK, or who like to travel a long long way, two biggie SF/Fantasy conventions coming up. First is the SFX Weekender on the 5th-6th of February. A celebration of all things SF-ey, this one takes place at an out-of-season Butlins Holiday Camp which, as chance would have it, […]

Mezza Crimbo

Slightly belated festive greetings to all you posters! Here’s hoping you’re reading this with a wad of refried turkey jammed in your mouth and stuffing leaking out your nostrils, wearing an expression of stupefied joy as you slide gently into a food coma that will last you till New Year’s… I’ve been passing much of […]

Uncle Chris’s Writing Tips #2: The Protagonist Drives The Story, Dammit!

The demon leered at the boy. ‘Go through the door on the left, and you save your sweetheart, but your best friend dies. Go through the door on the right, and… well, you get it, right?’ The boy looked from one door to the other. ‘What if I just do nothing? What happens then?’ An […]

Uncle Chris’s Writing Tips #1: The Folly Of Wilful Obfuscation

‘Old man,’ said the boy, ‘you have hinted at my great and terrible destiny and the power within me that may one day save the world. Won’t you please tell me who I am, that I may defeat the Dark Lord in Chapter Six, instead of having to plough through another seven books before our […]

Signing On Thursday – Update

Quick update for those who are coming to Forbidden Planet on Thursday. The Signing (it deserves a capital letter of its own, I’ll have you know) will start at 6 and last for an hour, not an hour or two as I said in the last post. So don’t be too fashionably late, or you’ll […]

Narrative in Video Games (or, Let The Professionals Have A Crack, Why Don’tcha?)

Last Friday, Dragon Age: Origins was released for the PC and XBox. It’s a game I’ve been looking forward to for a long time, since it was developed by a company called Bioware, and Bioware are, frankly, the kings of storytelling as far as videogames go. Tragically, I still haven’t got to play it: my […]

Temporary Closure…

When I was a kiddie, I always imagined that the feeling of completing a book would be something like Stephen King described in Misery. A glass of Dom Perignon, a single cigarette and a single match, sit back and sigh, content in the knowledge of a job well done. Sadly, it doesn’t work that way […]

Retribution Y’all

Gather round, gather round. I am very, very (times infinity plus two) pleased to finally announce that Retribution Falls and The Black Lung Captain will be released in the US by Spectra, a division of the mighty Random House. The intention is to publish them back-to-back in paperback in October and November 2011. Obviously that’s, […]

Progress Report (of sorts)

So here’s what I’m up to. In a week or two I’ll be done on the rough draft of The Black Lung Captain, after which I’ll spend a bit of time lying down with cold towels over my wrists and forehead, then I’ll get up and edit it into a proper first draft and give […]